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RESPONSIBILITIES

  • Co-managed technical art tasks with the production team to ensure milestone deadlines were met.

  • Worked closely with the art, animation, programming, and design teams to help integrate content for gameplay systems

  • Supported content scaling, including naming conventions and tool export validation.

  • Supported content debugging and provided solutions.

Technical Art:

  • Establish the Art Tools pipeline

  • Lead Unreal performance profiling

  • Helped with lighting, VFX, and post effects

Technical Animation:

  • All Character rigs

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